BASEBALL RULES - BASIC
(Detailed Rules outlined below)
BASEBALL RULES - BASIC
Unlimited tosses per inning
Make contact in Batter's Box
(bottom portion of game board)
Avoid strikes and misses
(any miss = foul ball)
After contact, get on base
(hit a base target, or go for the big home run!)
Or make a sacrifice play
(batter is out; runners advance 1 base)
Watch out for the double play!
Advance runners by stealing
(any missed steal is a strike, including third strike)
BASEBALL RULES - DETAILED
HOW TO PLAY DSG BASEBALL
OBJECT OF THE GAME
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Players take turns tossing bean bags to try to get hits while in the Batter’s Box.
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Once a player ‘makes contact’, he then may attempt to toss a bean bag into a hit target in the field.
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Any miss is considered a foul ball.
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Any foul ball is considered a strike, except on third strike.
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Base runners advance based on the hit made by successive batters. For example, on a single, all base runners advance one base.
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Players continue play until they have scored three outs; then play switches to Opponent.
BATTER'S BOX – MAKING CONTACT
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Players decide who will start the game by flipping a coin or other agreed method.
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The starting player, as batter, must first attempt to get a HIT (make contact) in the Batter’s Box while avoiding strikes.
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The batter is out on three strikes, but gets a free pass to first base on four balls.
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Reminder: Any miss is considered a foul ball.
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Any foul ball is considered a strike, except on third strike.
RECORDING A HIT IN THE FIELD
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Once a batter has scored a HIT, he must score a field target to determine what the result of the hit is.
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A batter may score a SINGLE, a DOUBLE, a TRIPLE, a HOME RUN, or may get to first base on a fielder ERROR; in such a case, the batter and all base runners advance the stated number of bases.
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A batter may score a SACRIFICE FLY or SACRIFICE BUNT; in such a case, the batter is out, but any runners on base advance one base.
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A batter is out if he scores OUT AT FIRST, OUT AT SECOND, OUT AT THIRD, POP-UP or FLY OUT; base runners do not advance.
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Both the batter and any runner on first base is out if a player scores DOUBLE PLAY.
RUNNING THE BASES
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If a batter scores a SINGLE or fielder ERROR, he is awarded one base and all base-runners, if any, advance one base.
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If a batter scores a DOUBLE, he is awarded two bases and all base-runners, if any, advance two bases.
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If a batter scores a TRIPLE, he is awarded three bases and all base-runners, if any, advance three bases.
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If a batter scores a HOME RUN, he is awarded four bases and all base-runners, if any, advance to home.
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If a batter scores a SACRIFICE FLY or SACRIFICE BUNT, he is out, but all base-runners, if any, advance one base.
STEALS – WHEN BATTING
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While batting, if there are base-runners on base, a player may attempt a steal by tossing a bean bag through the STEAL target.
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If the STEAL attempt is successful, all base-runners advance one base.
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If the STEAL attempt is unsuccessful, it counts as a strike against the batter.
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NOTE: If the batter has two strikes and attempts a STEAL, but is unsuccessful, the lead runner is out.
OTHER GAME IDEAS:
ONE INNING CHALLENGE!
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The One Inning Challenge is a great way to get a large number of people involved and playing the game.
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With a large crowd, you can get many players involved, each for a short time. It also creates an exciting competition for the crowd to watch.
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To play, each player gets one inning to score as many runs as possible.
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The player with the most runs wins the game.
“CHAIR” BASEBALL
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This is also a good activity for a large crowd.
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Divide the crowd into two teams.
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Set up chairs to represent first, second, and third base. Set the game up at home plate.
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Team members take turns at bat to try to get a hit, get on base, and score a run.
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Batters and base runners advance around the bases, using the chairs to sit on as they move around.
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When one team scores three outs, the teams switch and the opposing team goes up to bat.
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The team with the most runs after an agreed number of innings wins the game.